Tuesday, December 31, 2019

Video Games Can Cause Emotions - 1508 Words

Many people view video games as harmful while I believe video games can be useful. Video games use puzzles, questions, and plat-forming which the players are confronted with and are needed to solve. These types of interactions need constant thinking and planning to solve. Video games also use emotional tools in their story lines to give the players the sense of reality in the game, for example if one of the heroes in the story were to die for an honorable reason, then the gamer would feel a sense of sadness or pride in the characters sacrifice. Video games can cause emotions in people which can be used in many ways to help patients with emotional disorders. Most people believe that video games are harmful because they contain violence and contribute to very little in the developmental process of the mind, but I believe video games can be helpful with their elements that most video games focus on, as well as the interaction video games require from the players. People with depression experience long moments where the world around them seems pointless, they feel no goals, no joy, and no use. One woman suffering from depression, Gail Nichols, suffered with severe depression for years, she had problems going out, socializing, and sleeping. One day a friend of Nichols introduced her to the game â€Å"Bejeweled†. Nichols’ doctors would see a sudden change in her attitude when she would play this game. Nichols later mention how this game affected her, â€Å"Games are a big help in gettingShow MoreRelatedHow Video Games Cause Emotions1388 Words   |  6 PagesToo often the theory emotions focus on the real world, and not on how emotions are elicited through personal forms of entertainment. This is idea is how our emotions can be elicited through the means of fictional/make belief video games. Moreover, how video games cause emotions in the player, though they are perceived as perceptual illusion. Nonetheless, this form of entertainment causes certain em otion, however Gabriele Taylor would argue those emotional responses/feelings are wrong. This is becauseRead MoreThe Effects Of Video Games On The Society859 Words   |  4 PagesRideout Et Al (As Cited in Anderson Bushman 2001.a), the popularity of video games is rapidly increasing. In a U.S study by Butchman Funk (As Cited in Anderson Bushman 2001.b), Around 60 percent of 4th grade girls prefer violent games and about 3 out of every 4 boys with a similar age also prefer ferocious ones. This essay will argue that violence in video games should be censored. For the purpose of this essay, violence can be defined as the physical force intended to hurt, damage, or kill someoneRead MoreR J. R.1165 Words   |  5 PagesFurthermore, dealing with the problem where the agent can find amusement, or excitement from games that promotes unjustified violence. The common genre of this style game is recognized as the open-sandbox. This is where the player is given the freedom to do whatever they desire, and have no major regulating system to oppose their actions. These games offer the player to ignore the primary story of the game, and play mainly for the goal to achieve their personal amusement. The player’s amusement isRead MoreThe Effects Of Violent Video Games On Emotion1570 Words   |  7 PagesThe effects Violent Video Games have on Emotion Tiffany Jones Professor Teresa Neal Psych 2300 Kennesaw State University Introduction Many studies have shown how harmful the effects of media violence can be for over 60 years, and some recent studies have shown that there may even be a direct correlation between a one’s emotions and their exposure to the highly concentrated violence in video games. It is also known that over 85% of video games today have at the very least some type ofRead MoreThe Effects Of Video Games On The Society876 Words   |  4 Pagesthe popularity of video games specially is rapidly increasing. Nonetheless, ferocious electronic games are an attraction of attention to children, teenagers, and even adults. In fact, in another U.S study by Butchman Funk (As Cited in Anderson Bushman 2001.b) on 4th grade students, three of every four boys and six out of every ten girls favour violent computer games. This essay will argue that violence in video games should be censored. For the purpose of this essay, violence can be defined as theRead MoreViolent Video Games857 Words   |  4 PagesSh ould Violent Video Games be Banned? â€Å"Learning is a deep human need, like mating and eating, and like all such needs it is meant to be deeply pleasurable to human beings.† ― James Paul Gee, Why Video Games Are Good for Your Soul: Pleasure and Learning. Some people have controversial argument that violent video games should be banned, claiming about the content of video games can change the behavior and attitudes of the players. Since the early 2000s, advocates of video games have emphasized theirRead MoreDrones Dont Desensitize650 Words   |  3 Pagesand that causes Stress There are now many skeptics that object to the practice of drone usage. A main idea here is that piloting a drone has no structure, as if it were you simply playing a video game. This view stems mostly from an unfamiliarity of video games. Piloting drones in relation to the experience of playing video games is however still a problem but not on the topic of desensitization but rather sensitization. Drones, much like video games, have become very submersive and can expose pilotsRead MoreThe Truth about Video Games and Violent Children 1222 Words   |  5 Pages Violent video games are not training kids to be murderers. The video game industries have been called against and blamed for making kids more aggressive and violent for years. Although recent studies show that violent video games have been useful for kids to get their anger out. Only some kids were found to be aggressive after violent video game play, but they had three specific traits that lead to this aggressive behavior (à ¢â‚¬Å"Violent...). Not all kids are affected by violent video games, but peopleRead MoreBoom,Pow,Bang!: A Positive Outlook on Video Games Essay573 Words   |  3 PagesViolent video games have been impacting society in both positive and negative ways throughout the years.Since video games also have harmful elements,the question lingers should violent video games be banned or left alone? Video games have become a popular topic of interest to many people,not just the youth community.Video games,especially violent ones,are also a popular way of entertainment to many who enjoy the thrill of being involved in a story or event.Though there may be detrimentalRead MoreViolent Video Games Should Be Banned Essay1432 Words   |  6 Pagesviolent video game become more and more advanced. The effects of media violence on video games has been increasing in people’s daily life. It is still be an issue and have a lot of debate on whether or not violent video games should be banned. In this essay, violent video games can be defined by RWJF Blog Team as those video game which represent violence as the best or only way to resolve conflict.( Pioneering ideas 2010). This essay will discussed by two reasons for violent video game should

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.